Tuesday 13 November 2007

CHROMEHOUNDS

Right then, 1st of all CHROMEHOUNDS is only really worth playing on LIVE preferably in a squad. Luckily I'm a member of the uber NTSC-uk elite squad currently named NTSC UK! We are in fact.. not great at anything in particular, except having fun! Which is surely what its all about, isn't it?

The game play is not fast paced, what needs to be understood here is that speed isn't what makes or breaks the game, this game is all about how to gain supremacy! In the heat of battle it is quite easy to be lost, overwhelmed, frantic, panicked, confused or laughing your arse off!

You do this by either eliminating the enemy HOUNDS or destroying the opponents base, or if time & ammo runs out it is decided on who has the most remaining captured COMBAS.


These are scattered over the different maps, which once captured allow you to communicate with other members in your squad within the highlighted area, leave this area & communication will cease until another link has been made. If there is a commander unit in your squad this will allow them to locate enemies normally hidden from your commanders radar, and commander units double up as a walking combas for communication purposes.

Every HOUND has a motion sensor that will show friends or foes nearby, if the bullets and rockets don't hit you first!

When it kick's off you are thrown all over the shop, your Hound can degrade bit by bit or all at once "Lolz". If playing in a night mission, you can literally be blinded by flares and fire power, even during daylight missions smoke can render you vision useless! You can equip night & thermal vision to assist you but this costs in game money & adds to your Hounds weight which is a huge factor in building your Hound.

Building your Hound is relatively simple:

Mobility Base: 2 Legs, 4 Legs, Tracks, Wheels, Hovercraft
Cockpit: Small - Large
Generator: Powers all equipment
NA Maker - Optional: Commander usage
Heavy Arms: Missile Launchers, Rocket Launchers, Huge Cannon's
Light Arms: Sniper rifles, Grenades, Machine Guns, Mines, Sniper Cannons, Smoke Launchers, Flares,
Spacers - Optional: Allows gaps to fit equipment
Assist Parts - Optional: Night / Thermal Vision, Missile Counters, NA Jammers, Armour, Energy Tanks, Radiators, Rotor Craft

Then add CPU cards for: Aiming accuracy, Travel speed, Turning speed, Weapon systems, assign the weapons and you are ready for action.


I have spent over 267 hours on this game so far, and look forward to spending many more. So much to see and so many things to do, from building your HOUND, creating Decals, taking part in political votes, completing the single player levels when no-one is online, buying weapons, changing nationality, challenging other squads, multi-player one on one's, seeking the immensely overwhelming mega hounds that crop up from time to time... It really is a must have title and for the price it can be found at now, everyone should own it!

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